Succubus - Veronica took a step forward and said softly, "Lord Shawn."
"Since I was the one who introduced this, I’ll go along as well."
"Maybe I can be of so help."
Shawn thought for a mont and nodded, "Alright. Let’s go together then."
Upon hearing this, Succubus - Veronica smiled enchantingly, causing the nearby gray dwarf’s eyes to go wide with admiration. He tiptoed to get a look at the alluring demon, but his stature was too short to see anything.
She turned and went back into the house to change her equipnt, coming out soon with a slightly seductive red light armor robe and a Purgatory Staff in hand.
At this mont, the Dwarf Illusionist’s voice beca high-pitched, "There are a bit too many people."
"My teleportation skill can’t handle this."
Shawn turned to look at him calmly, "There’s no need to complicate things, just give the Teleportation Waypoint."
The Dwarf looked a bit distrustful, asking in confusion, "You’ve never been there, can you still teleport?"
Generally speaking, for teleportation spells to be accurate, it is best if one has been to the location before, or can describe it in detail.
Shawn glanced at the Dwarf and said blandly, "As long as the calculations are accurate, there will be no issues."
"Unless the Teleportation Waypoint you provided is inaccurate."
The Dwarf clearly disliked being doubted, he exchanged a glance with his companion, then cautiously handed the Teleportation Waypoint to Shawn.
It was a unique Secret Technique Seal, recording the information of the teleportation point.
"Knowledge."
"Parse the Teleportation Waypoint," Shawn silently said in his mind.
Mysterious knowledge began to operate in his brain, the entire Secret Technique Seal was dissected, and a massive amount of information was calculated, ultimately forming a Teleportation Waypoint seal akin to a mathematical model.
Specifically, it was about the location on the planet, which dinsion, which plane, which coordinates, and so on.
Teleporting in outer space requires more complex Teleportation Waypoints.
——Teleportation Spell (Fifth Ring Spell)!
This spell is a standard for mages and warlocks, but can also be acquired through the power of the domain of travel.
In the next second.
The group appeared directly at a location suspected to be the crater of a volcano, with signs of a camp, likely one they had left behind previously.
"Very far from Abyss City."
The limit of the teleportation spell is about 200 kiloters per level, and Shawn can currently teleport up to 3000 kiloters.
Interstellar roaming is temporarily impossible.
This spell cannot teleport across planes either.
Shawn glanced around; this was an island but not far from the mainland. The volcano had erupted recently, sending volatile fire elental energy underground, with no sense of the presence of evil objects nearby, probably because the island was relatively small.
The Dwarf was extrely shocked, staring intently at Shawn in front of him, muttering, "Really teleported!?"
He had never seen soone who could choose a location they haven’t been to based solely on a Teleportation Waypoint and teleport accurately, with an error margin less than ten centiters, more accurate than his own casting.
Native people’s understanding of teleportation spells is — very familiar, quite familiar, frequently visited, occasionally passed through, visited only once.
This familiarity directly affects the accuracy of teleportation spells.
To Shawn, this casting thod now seed laughable; Arcanists performing teleportation spells need only extrely precise calculations. This ti, he had an eight-centiter error, which was fairly unsuccessful.
Considering he had never been to the place before, he was slightly unskilled.
All things return to one.
This is Eastern philosophy.
The Dark Elf and Gray Dwarf exchanged looks, clearly shocked; they’d suffered from the Dwarf’s teleportations in the past and knew what they were doing.
"I’ll scout ahead."
Akidina-Duwa vanished into the shadow, quickly disappearing from sight, but Shawn could still see her location. Under Spiritual Vision, she appeared as a cluster of deep shadow; advanced Wanderers could remain invisible within shadows.
The Gray Dwarf lifted his shield and led the group from the front. The Illusionist began casting spells; their cooperation was seamless, suggesting they were veterans.
They managed to explore a location this far from Abyss City; their skill was comndable.
Succubus - Veronica removed her exquisite belt, turning it into a living whip. She was an advanced Charm Mage, possessing both the combat strength of a demon and the casting ability of a warlock.
Shawn was protected in the middle of the group, but in truth, his power was the strongest.
Nevertheless, he was the employer; the client always had advantages.
The area was covered in volcanic rock, showing signs of elental life activity. In the distance was a lush Black Forest, enriched by volcanic eruptions.
"Ahead are lava mud creatures, elental life."
A soft female voice echoed.
The influence of the Old Days on elental life was minimal, rely making them rampant and aggressive; such mindless elental beings weren’t as affected by its madness.
The Gray Dwarven Defender took a deep breath and drank a potion, likely an alchemical potion for enhancing fire resistance.
Shawn didn’t need to concern himself with the ensuing combat.
He saw several fluid-like creatures resembling flowing magma. The Gray Dwarf, crying out from the heat, struck with his shield and chopped with his War Axe. The Dark Elf leapt from the shadows, struck accurately, then retreated swiftly; her weapon was enchanted with cold attributes.
"This feels like playing a fantasy adventure ga from a past life."
Shawn felt the scene was right, it had just the right vibe.
The battle ended swiftly.
The spoils were the elental core, as per agreent, belonging to the adventure party, harvested by the Dwarf Illusionist.
Reviews
All reviews (0)