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Chapter 1212: Chapter 356: Debate in the Council Hall (Part 2)

Class Magical Ability:

Once a day: Suggestion Spell

Unlimited: Fire Elent Control

Challenge Level: 27 (100000xp)

Assessnt: This Red Dragon is referred to by scholars of dragon studies as the “Crimson Emperor”. In just a few decades, he established an imnsely powerful empire, casting the vast lands of the Anzeta Great Wilderness in the shadow of his wings.

Under the joint witness of the “Platinum Dragon God” Bahamut and the “Five-Colored Dragon Queen” Tiamat, this Red Dragon donned a crown symbolizing supre authority and crowned himself as emperor.

So revere him, viewing him as a savior and liberator; others despise him, seeing him as a heinous evil dragon.

But without a doubt, the power of this Red Dragon is awe-inspiring; he once incinerated the notorious “Voice of the Night” Mortifael to ashes; and he has also caused Osedro, the fad “Wings of Silver” of the lwood Clan, to fall from the sky, even swallowing a Giant Spirit Pasha in the Fire Elental Plane.

Now, in the face of the chaotic situation on the Fianso Continent, he is lurking in a volcano, quietly amassing strength – in those pale golden eyes resides an all-consuming greed, and no one knows to what extent his ambition will reach.

[Heart of Karex – Cassius] (Frenzied State)

Na: Cassius Claudius Norixius

Category: Super Giant Dragon, Chaotic Evil

Race: Young Ancestral Red Dragon

Ac: 44 (natural armor, gilded scales, blood-colored light)

Base Attributes:

Strength — 41

Agility — 12

Constitution — 39

Intelligence — 8

Perception — 28

Charisma — 35

Skill Proficiency: Intimidation 55, Athletics 28, Hunting 20, Perception 8

Damage Immunity: Fla

Senses: Blind Sight 80, Dark Vision 60, Passive Perception 32

Languages: Common Tongue, Draconic

Abilities: Chaos Breath, Primordial Breath, Fearso Presence, Dracon’s Fury, Scales of Blood, Unyielding Fury, Fury

Specialties and Traits: World Cleanser, Chaos Spitting Weapon, Primordial Breath Weapon, Immortality, Bloodscale Frenzy, Army Breaker, Maximized Breath Weapon, Targeted Spitting Weapon, Hard Landing, Powerful Attack, Shockwave, Wing Storm

Occupational Level: Bloodscaled Fury 12

Divine Level: 0 (Pseudogod Power)

Class Magical Ability: Control Chaos

Challenge Level: 29 (135000xp)

Assessnt: Cassius’s will has been influenced by the destructive divinity left by Karex, distorted by the curse of abyssal demons, making him a monster ruled by chaos.

“He will bring an end to this decaying world, as it is the ultimate law of the universe’s operation,” the demon said.

[rciful Lord – Cassius] (Human Form)

Na: Cassius Claudius Norixius

Category: dium-sized Humanoid, Lawful Evil

Race: Dragon Vein Human (Red Dragon)

Ac: 19 (natural armor, Fla Robe)

Base Attributes:

Strength — 21

Agility — 14

Constitution — 20

Intelligence — 17

Perception——20

Charisma——32

Skill Proficiency: Ruling 32, Intimidation 20, Persuasion 19, Appraisal 12, Deception 12, Stealth 6, Perception 8, Hunting 4, Mystery 4, Escape 4, Survival 4, Knowledge (Future) 4

Damage Immunity: Fla

Senses: Blind Sight 20, Dark Vision 20, Passive Perception 21 (30 within Imperial Domain)

Language: Common Tongue, Draconic, Ancient Giant Language (partial)

Abilities: Empire Domain: Seal, Empire Domain: Burst, Empire Domain: Control, Remnant of the Storm, Everfrost Rune Power, Energy Replacent, Summon Elental, Energy Focus, Energy Coordination, Energy Burst

Specialties and Traits: Empire Domain, Bloodscale Frenzy, Dragon’s Spell, Army Breaker, Frost Giant Slayer, Combat Caster, Leader’s Aura, Silver-Tongued

Combat Equipnt: Heart of Karex, Supre True Dragon Crown – Holy Wind, Chrono Pocket Watch, Eye of the Storm King…

Equipnt Magic:

Cooldown Finished: Storm of Vengeance, Korba’s Glacier Cage

Once a day: Ti Stop, Eternal Stasis, Weather Control, Extre Cold Ice Explosure Spell

Three tis a day: Advanced Icicle Technique, Spell Nullification Barrier, Dinsion Door, Talk with the Dead, Burning Hands, Searing Ray, Blade Protection, Oil on the soles of the feet

Occupational Level: True Dragon Sorcerer 16 / Elental Master 4

Caster Level: 21

Spells:

9th Tier: Dragon’s Absorption, Dragon’s Magic Reaving, teor Burst, Summon Elental Giant

8th Tier: Magic Withering, Labyrinth of Thoughts, Cloud-Burning Spell, Sunfla Burst

7th Tier: Heaven’s Calamity Dragon Eye, Burning Stone Haze, Dragon Shadow Simulacrum, Flastorm, Delayed Blast Fireball

6th Tier: Tiamat’s Terrifying Illusion, Undying Offender, Dragon’s Justice

5th Tier: Dragon’s Breath, Agile as a Dragon, Bag of Greed, Fla Dinsional Gate

4th Tier: Braving the Fiery Pits, Shape-shifting Spell, Fire Wall Spell, All-Knowing Eye, Aerial Maneuver Technique, Treasure Guardian

3rd Tier: Energy Scales, Blink Spell, Protective Energy Damage, Fireball Technique, Dinsion Door, Fla Leap

2nd Tier: Egg of Sanctuary, Enhanced Attributes, Misty Step, Phantom Force, Invisibility Spell, Primitive Hunter

1st Tier: Cloud Mist Technique, Charm Person, Magic Missile, Shield Spell, Thunderwave, Scorching Ray, Dragon Saliva Spell

Trick: Scratch Technique, Dread Tremors, Mage’s Hand, Secondary Illusion, Act Before the Enemy, Magic Tricks, Text Transmission Spell, Witchcraft Arrow, Fire Arrow, Blaze Ray

Class Magical Ability:

Once a day: Suggestion Spell

Unlimited: Master of Flas

Challenge Level: 19 (25000xp)

Assessnt: Cassius transforms into human form using high-level transformation technique, and often displays this form in space-restricted venues like the Imperial Senate Hall and Imperial Court.

In this form, Cassius rarely engages in killing, thus admiration for him far surpasses fear, and so even refer to him as “rciful Lord,” “Noble Ruler,” and “Embodint with Divine Attitude.”

Dragon of Ascension (DRAGON ASCENDANT)

Dragons are undoubtedly the most powerful creatures native to the Pri Material Plane, occupying a unique position related to powers outside this plane. Those becoming a Dragon of Ascension seek to transcend the limitations of material existence, elevating above all other dragons, comparable in various ways to the gods themselves. Progress in this occupational level represents their advancent toward their ultimate goal, with each step making them increasingly godlike.

Most Dragons of Ascension have not previously acquired occupational levels, but all are dragons of considerable age and strength. So Dragon Priests, Paladins, and Dark Guards transition into the Dragon of Ascension advanced occupation upon reaching sufficient power level. mbers of the holy series of advanced occupations described in this chapter (Kronipus’s Calm Observers, Bahamut’s Holy Watchers, and Tiamat’s Desecration Destroyers) sotis choose the holy ascension path to beco more perfect servants of their gods.

Dragons of Ascension are proud and typically aloof. They see the journey toward divine ascension as a competition, hesitant to share the path with others pursuing the sa process. Conversely, they often have followers and allies supporting their quest and collaborate with lesser dragons and non-dragons more freely than with other dragons.

Life Dice: d12.

Requirents

To qualify as a Dragon of Ascension, a dragon must et all the following conditions.

Race: Any True Dragon.

Basic Attack Bonus: 30.

Specialty: Dragon Knowledge, Quick Healing, Strengthening, Increased Speed, Steel Will, Quick Reflex.

Special: Eat the Hoard: To begin the divine ascension process, the potential Dragon of Ascension must consu its hoard. The hoard must be valued at least 100,000 gold coins, but the dragon cannot choose to consu exactly 100,000 gold coins while leaving the rest—it must consu the entire hoard. (This is what most pains the giant dragons)

Weapon and Armor Proficiency: Dragons of Ascension do not gain proficiency with any weapons, armor, or shields.

Aweso Aura (Ex): The Dragon of Ascension loses its natural fierce montum, replaced with a special fearso aura. This aura extends in any radius up to the extent of its fierce montum’s range (30 feet × the dragon’s age bracket), always active unless the dragon chooses to suppress it. The dragon can exclude allies from its aura’s effects. Creatures within the aura must make a Will save (DC equal to the dragon’s fierce montum DC plus 1/2 its Dragon of Ascension level). Creatures failing the save tremble; successful ones are immune to the dragon’s aura effects for 24 hours. If the dragon attacks or charges, trembling creatures must attempt a second Will save (sa DC), or beco frightened.

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