Ashley
After passing through the portal, I find myself appearing in so sort of large court room. One filled with what look like security officers on the edges of the court room, with standing in so booth at the very center of the court room.
There are also various people wearing suits without any faces sitting in the jury section and a single judge sitting behind the counter at the front.
And just a couple seconds after appearing in the court room, the judge sitting behind the counter slams their little hamr thing – not sure what it's called – on the counter in front of her.
Making a simple sentence echo throughout the court room.
"The Court of Order is now in session."
I blink at the sight of the judge and everyone in the court. Then I start to identify the monsters in here before grinning when I see the identify result for the security guards.
♢ Level 375 Jury Enforcer – 2421 Potential Skills – X ♢
♢ Level 375 Jury Enforcer – 2421 Potential Skills – X ♢
♢ Level 375 Jury Enforcer – 2421 Potential Skills – X ♢
♢ Level 375 Jury Enforcer – 2421 Potential Skills – X ♢
♢ Level 375 Jury Enforcer – 2421 Potential Skills – X ♢
♢ Level 375 Jury Enforcer – 2421 Potential Skills – X ♢
♢ Level 375 Jury Enforcer – 2421 Potential Skills – X ♢
♢ Level 375 Jury Enforcer – 2421 Potential Skills – X ♢
There are the monsters listed on the requirents.
I turn towards the judge again before frowning.
That thing is the boss for the Domain. So what's it doing this early on in the Domain?
Unless I'm not able to kill it? Like those chess piece monsters in the last part of the Domain.
Maybe I have to get through the trial or sothing?
I begin testing it by attacking the Judge with my Gaze of Destruction. But said Judge just ignores my attack as he regenerates imdiately from any damage I deal.
To my surprise, I see so sort of number appear above the Judge's head.
A red twelve located above one side of a set of balance scales.
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"The defendant has been charged with assaulting the Judge. Twelve points added to the scales."
Hmm…
Alright, what if I attack the jury or the jury enforcers?
I go ahead and attack the jury first with my gaze. Only for the jury enforcers to rush at with their weapons raised to attack.
With several of them jumping between and the jury as if to protect them.
But despite that, I manage to kill one of the jury before.
Nothing happens though.
I don't get any more red points nor does anything else happen.
Hmm…
The jury enforcers, on the other hand, make the Judge speak again as more points appear.
"The defendant has been charged with assaulting the Jury Enforcers. Five points added to the scales."
And imdiately after that, more points are added to the red score above the scale. anwhile another jury enforcer appears to join the others.
The jury mbers don't seem to add red points to the scale. But the jury enforcers and the Judge do.
With that in mind, I go ahead and continue focusing on killing the jury mbers one after another as I leave the little booth I'm in. Breaking through so sort of barrier in the process that tried to keep chained to the booth.
I guess they didn't want the 'defendant' in this court leaving their place in the booth.
Not that it matters for thanks to Unchained.
Anyway, thanks to Unchained, I manage to avoid any and all of the jury enforcers while taking down the jury mbers. All the way until the last two jury mbers, at which point I accidentally kill one of the jury enforcers.
And what happens after that surprises quite a bit.
Because the points on the scale don't change as much as they did before.
They only gain a single point this ti.
And considering that the only difference between now and the last ti I killed an enforcer is the number of jury mbers, I'm guessing the number of red points on that scale depend on the number of jury mbers left alive.
On top of that, no new jury mbers appear. anwhile the jury enforcers all turn enraged as they begin attacking with even more gusto than before.
But I don't bother taking their attacks as I attack back and kill so of the enforcers.
And just as I expected, nothing changes on the scales.
No points are added.
Or rather, no red points are added.
Green points are instead added to the other side of the scale.
One for every jury enforcer I kill.
All the way until the number of points on the scale gets almost balanced. With there being a few more red points than green points.
With the only ones left in the room being and the Judge.
And said Judge slams its hamr thing down on the counter and declares in a robotic voice, "The first case has now been decided. The defendant is guilty."
Then the green and red points begin dropping one by one, counting down until green hits zero and red is left at two.
My eyes narrow when another blue number appears above the boss' head. A blue one hundred.
And the two red points fire off missiles into that blue number, increasing it to one hundred and two. anwhile two more missiles fire out at , blasting holes into my body that leave coughing blood.
But the injuries aren't fatal. And they very slowly begin to recover as the court itself resets. Placing more jury and enforcers in it once more as the Judge's voice echoes through the place.
"The second Court of Order is now in session."
Okay then. This is starting to seem like a ga.
With that in mind, I begin attacking the jury mbers again.
But this ti, the enforcers switch their focus from attacking to trying to use their own bodies to block my attacks from hitting the jury mbers. Leaving so red points appearing on the scales again.
I grit my teeth in irritation at these enforcers. Then I try harder to avoid hurting the enforcers.
At least, until all of the jury mbers are dealt with again.
And when they are, I begin slaughtering the enforcers. Making the green points on the scale outnumber the red points this ti.
I turn to look at the Judge right as they hit their hamr thingy on the counter again and speak.
"The second case has now been decided. The defendant is innocent."
Then the points once again decrease until just seven green points remain. At which point said green points send missiles at the Judge that decrease the number above the Judge's head by seven. Along with more missiles sent at that actually end up speeding up the healing process and healing all the way.
Interesting…
This is a very unique setup for a Domain.
But then again, the setup for the last part of the Domain was also very unique as well.
Anyway, the Resolution for this boss must be to get that blue number down to zero or sothing.
Most likely.
It really is like playing a ga though.
That thought can't help but cross my mind as the court once again resets. And the Judge makes his next declaration.
"The third Court of Order is now in session."
To my surprise though, the court is slightly different this ti.
Instead of twelve jury mbers, there are thirteen.
My eyes narrow at that sight.
That's not the only thing though as there seem to be more enforcers now as well.
I go through the sa process with these jury mbers and enforcers as I did with the last batch before subtracting another five points from the Judge's blue numbers.
Following which the Judge makes his usual declarations before more jury mbers and enforcers appear than the last ti.
So the enforcers and jury mbers will increase in number the fewer blue points the boss has?
This will be harder the more enforcers and jury mbers I have to deal with there are.
Especially with the enforcers resorting to sacrificing themselves to defend the jury.
I let out a sigh before getting to work again to deal with the enforcers and mbers.
That is going to be annoying.
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