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More and more reviews for Thousand Hells and Minecraft ca up ss more and more players have had their chance at the ga.

Most players that have never played Diablo rated Thousand Hells more highly than normal. Strictly speaking, Thousand Hells only borrow so ideas from Diablo. After porting the ga from PC to VR and changing the western fantasy the to an angel and demons the, most players could never tell that Thousand Hells took heavy inspiration from Diablo.

But there were various different reviews for Minecraft.

“Is there anybody who understands the point of this ga? All I do is dig up dirt and build houses. Is there nothing else to this ga?”

“I think that this ga is kinda boring. Sure it’s satisfying to build my own house, but the houses I build are more akin to matchboxes than houses!”

“Because the ga you are playing is called ‘My World’, but the fun part is in ‘Sobody else’s world’!”

“The online mode is great, let’s dig up dirt and build houses together!”

“I don’t get the point of this ga with all the guilds and building. Haven’t there been gas like these before? What’s new?”

“Yeah, it’s just a building ga. What can you really build?”

“Hehe, last poster, stop pretending when you haven’t even bought the ga. You must spend so ti on the ga before you can understand it. People who don’t spend ti in gas like you will never understand that!”

However, these argunts were few and far between, and they rarely ever heat up. This was because players who didn’t care about Minecraft wouldn’t go out of their way to talk trash about the ga, and the players who bought Minecraft?

They were all too busy building.

A week after the ga was released, there were quite a few videos on various streaming platforms.

“Minecraft first experience: Is this a horror ga?”

“The city in the sky that we built”

“Minecraft new player tutorial”

“Original build: recreating Siheyuan”

“Original build: recreating Classical Gardens of Suzhou”

There were three main types of videos.

First was the codic first experience type videos, digging holes, chased by zombies, and building awful houses.

Second was the educational type where more experience players go over so tips and tricks for the ga.

Last was building videos, where players record their amazing builds in creative mode or online multiplayer mode to share (pronounced brag).

Minecraft was a very topical ga as the rich gaplay allowed for different strears or video makers to use their imagination to differentiate themselves from others.

Other RPG gas would more or less be going over the story or showcase high skilled gaplay, making it difficult for strears to differentiate themselves from others.

Whereas a sandbox ga allowed for talented players to show off their building skills, while others showed off so interesting gaplay, while others explored the world...

When different players played the ga differently, there would naturally be more diverse gaplay.

Minecraft slowly crept up on various video streaming and live streaming sites before many noticed, and started a Minecraft wave.

Many players were really confused.

“How co there are this many Minecraft videos?”

“The gaming area is basically a Minecraft area!”

“Many strears are off to play this ga as well.”

“Have you seen Xue’s livestream? Chen Mo showed himself there and showed off many incredible builds.”

“There’s a strear who beca a guildmaster in Minecraft and they were incredibly progressional! He got so to mine, others to build, and already managed to build a little town!”

“I think the best part of the ga cos from online multiplayer. It’s so satisfying to work together with many others to build a whole city.”

“Single Player is pretty fun too as you can craft whatever you want. It suits socially anxious people like .”

“They’re all fun! The ga is fun because everybody gets to have their fun!”

“Geez, after watching so many videos and livestreams, I want to get the ga too! I want to test out my architectural prowess”

“You will realise it’s all sobody else’s world! It’s all lies!”

As Minecraft gained traction on various live streaming and video streaming sites, the sales followed suit.

Moreover, there were already so who’ve started selling blueprints to their buildings. There are even groups who specialised in building for money.

Soon, a string of statistics was released.

First week sales: Thousand Hells fifty four thousand copies, Minecraft two hundred and sixty four thousand copies.

First Month sales:Thousand Hells two hundred and thirty seven thousand copies, Minecraft 3.013 million copies.

And when including various in-app purchases, Thousand Hells made three hundred and ninety million RMB in its first month, whereas Minecraft made four hundred and thirty million RMB!

Minecraft only got three hundred and eighty five million from selling copies of the ga, and everything else ca from in-app purchases, aka whales spending money on blueprints.

When Minecraft broke three million players, there were thirty open servers, with thousands upon thousands of different guilds.

Most of these guilds have their whales, and even if they didn’t they’d band together to buy a blueprint. As it directly affects how the guild is portrayed, the players didn’t skimp on spending money on these.

There were even so whales who would blueprints just to collect them. So diehard World of Azeroth fans bought Stormwind City and Lordaeron Ruins just to have them.

Even though Thousand Hells had tripled the revenue of Minecraft in the first day, Minecraft sohow turned that around in a month!

This number confused Yan Zhenyuan.

Seventeen thousand in a day, twenty-six thousand in a week, three million in a month?!

A difference of one hundred and seventy tis between sales in the first day and the first month? Is he a monster?

Moreover, Yan Zhenyuan was puzzled about the slow rate of growth of Thousand Hells!

Thousand Hells had great reviews on various websites, video ga dia, and videoga platforms, maintaining a score of above 8.7. The player feedback was alright too. Emperor Dynasty Entertainnt also promoted the ga as best they could. And yet it felt like sothing was lacking?

No matter how hard they promoted it, it wasn’t hugely popular and didn’t show any signs of doing so either!

On the other hand, although Chen Mo did start spending so money to promote Minecraft from the second week, it was still quite far away from how much Thousand Hells was putting out. How co it just keeps growing?

The worst thing is the ridiculous number of sales it got! It’d be completely out of proportion if it continues at this pace!

There have always been fewer VR gars in China compared to mobile and PC. If it continued like this, wouldn’t all VR gaming pods in China have Minecraft installed!

That’s ridiculous! How did a strategy of selling the ga cheap to sell more copies work on a VR ga?

Yan Zhenyuan was speechless and was especially confused about Thousand Hells’ lacklustre performance. Even if Thousand Hells didn’t take over the VR market, it should at least resemble Diablo’s success on the PC right?

The more Yan Zhenyuan thought about it, the less it made sense.

Maybe... It’s so kind of black magic?

It doesn’t make sense!

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