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Chen Mo had played Earth Online before, and he was quite critical of the ga.

Of course, one couldnt deny that the ga was a masterpiece of VR gas in the parallel world, but the problem was that its design concept was indeed a little outdated. It was mainly to emphasize realism and severely weaken the ga.

For Chen Mo, if he had sothing as aweso as the matrix gaming pod, all he could do was make Detroit That was far from enough.

Although the matrix ga cabin was the next generation of VR equipnt and had revolutionary changes compared to the original ga cabin, it still had two more serious problems.

One reason was that it was expensive, and the other was that there were too few gas.

Although the remakes of many classic VR gas could quickly enrich the ga library of the matrix gaming pod, after all, these gas had been played before, and it was not enough to encourage many players to spend a lot of money to buy the matrix gaming pod. Moreover, many players were still in a wait-and-see state. After all, 300000 Yuan was not sothing that the average blue-collar worker could easily co up with.

Chen Mo needed an absolutely godly piece of work to protect the gaming pod.

Detroit changing people was a good movie ga, but it was still far from those full-score masterpieces. In terms of ratings, it should have a rating of about 8 to 8.5, with so shortcomings.

Chen Mo needed a revolutionary perfect score ga to highlight the significance of the matrix gaming pod, and the ga was Grand Theft Auto, GTA.

The full English na of GTA was Grand Theft Auto, which was literally serious cri of car theft. In fact, this word was a common word for the police in Lighthouse, and it was also used in many rap songs, so it was widely circulated. In the early days of GTA, the ga was mainly about stealing cars and running away, so it was nad after that. However, as the ga system and ga thods of GTA grew larger and larger, the na was still used.

As for the Chinese translation, it was more awkward because this English na had no aning if translated directly. It was sowhat inexplicable to be called car-stealing criminal or car-stealing felony, and it was not loud at all. In contrast, Grand Theft Auto was not as good as it sounded, but it was relatively easy for players to rember and praise it. Chinese players generally didnt like the main characters to be pure villains, so the na also diluted or beautified the criminal elents of the ga.

The key word for virtual reality was reality, which ant that the more realistic it was, the more valuable it was. Detroit changing people was also a realistic ga, but the problem was that its storyline was relatively monotonous. Players could only experience the plot branches over and over again, but they couldnt get enough long-term fun from the ga.

What else could better reflect the aning of virtual reality than building a new real world?

In fact, this was the initial consideration of the design of earth OL. It was to build a highly realistic real world in the virtual world. But the question was, what should the players do in the real world? You have to find so fun for them.

Earth OLs approach was relatively conservative, but it still won the love of many players.

Grand Theft Autos answer was,Let the players do everything they can and can not do in real life!

Grand Theft Auto was a classic ga that couldnt be ignored in the history of gaming. It was the representative work of sandbox gas, and there was no need to elaborate on how aweso Grand Theft Auto was. More importantly, it could provide players with a long lasting and rich gaming experience. Whether it was racing, shooting, robbery, or a variety of mini-gas, they would all make a qualitative leap under the performance of the next generation of VR, giving players a good reason to buy the matrix gaming cabin.

As for the obstacles, they naturally existed.

Grand Theft Auto was indeed a ga that focused on blood, violence, and cri. With the effects of the next generation of VR, the impact would definitely be further magnified.

Of course, for the players, the bloodier and more violent the ga was, the better it would be. They could experience what they couldnt in real life in the ga. That was the aning of the ga. But in this way, Grand Theft Auto was facing a lot of pressure to pass the vetting process.

In Chen Mos previous life, there were calls for violent gas to be restricted in the lighthouse nation, and Grand Theft Auto was the first to be called. It could be seen that people who held this view were the sa, regardless of whether they were Chinese or foreign.

Although the ga Committee was backing the matrix ga cabin, there were still so rules that couldnt be touched. For example, players could taste delicious food and fine wine in the matrix ga cabin, but they definitely couldnt try poison or the at of protected animals. In particular, poison was a great threat to society. If the players experienced it once in the ga and brought their curiosity into the real world, it would be very troubleso.

As for stealing cars, robbery, killing passers-by, assaulting police, and so on, if it happened in China, it would be absolutely impossible. But if it happened abroad, it could highlight the abyss of suffering in Lighthouse Country, and the standards of passing the trial would not be so strict. Grand Theft Autos video from Chen Mos previous life was still on all the video websites, which ant that the content wasnt going to cause any serious harm to society.

Considering Chen Mos current position in the ga industry, the huge profits from the matrix gaming hub, and the intelligence-reducing Halo in his hands, Grand Theft Auto had no problem passing the review.

Of course, even if they passed the review, they would still be rated 18 , so minors definitely couldnt play.

Even with the intelligence-reducing Halo, Chen Mo still had to consider avoiding so unnecessary risks for Grand Theft Auto.

For example, the artificial intelligence of NPCs.

Chen Mo had considered developing Grand Theft Auto after the upgrade of interdiate artificial intelligence, as it would be like building a real city. But on second thought, this was very inappropriate.

If all the passers-by in Grand Theft Auto had the thoughts of humans, with high-precision modeling and real physics, wouldnt they be no different from real humans? They would panic when a gun was pointed at them, and they would be seriously agitated when they saw the protagonist kill soone. All kinds of criminal news would spread and cause a very bad impact on the residents of Los Santos

It would be complicated if this thing was expanded. In short, after obtaining the sa intelligence as humans, these passersby might really do sothing, and everything might be in chaos.

Moreover, the players would feel that these passersby were real humans, which would severely affect Grand Theft Autos gaming experience.

What the players wanted was cri without any psychological burden, not real cri. Most people were law-abiding citizens. The passers-by in the ga were too similar to real humans, which would cause a heavy psychological burden on them.

Therefore, it was good for passers-by to maintain such a low IQ level.

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