Translator 549690339
After he finished explaining the design concept, most of the people in the room understood salents evil intentions.
He was afraid that the players would not pay for it!
Dark Souls had set the difficulty at the very beginning. The small monsters could hurt you, so Gundam had imdiately advised you to quit. Strictly speaking, this ga was quite kind. At least you had the chance to refund it.
On the other hand, Monster Hunter was a little sneaky. The initial quests were very simple. The first few monsters were all weak, such as vicious hornless dragons and crowndragon.
However, the difficulty would increase bit by bit as the ga progressed. In the middle of the ga, the male Fire Dragon and horned dragon would have a very strong dissuasion effect. As for the various cool ancient dragons in the later stages such as the destruction Dragon, Steel Dragon, and fire King Dragon, they would be able to kill you in minutes. The difficulty level would be as high as the top bosses in Dark Souls, and the ti required would be even longer.
The key problem was that by the ti they reached the horned dragon, it was already past the F * cking refund period
Dark Souls was a bit like a road robbery. The first thing that ca up was I opened this mountain, I planted this tree, and you just had to pay for it. On the other hand, Monster Hunter was more like those illegal boatn who said,when you get to the center of the river, Ill ask if you want to eat a rolling knife or wonton. If you pay, you might be kicked off the boat. It was simply a scam
Everyone shivered and made up their minds.
After this ga was made, no matter how good it was, he definitely couldnt play it!
In terms of difficulty, Monster Hunter was actually slightly lower than Dark Souls because the entire ga was a boss battle. In Dark Souls, the small monsters might be more difficult to deal with than the boss.
However, this did not an that the old ass from Dark Souls would have a smooth journey in Monster Hunter.
Because Monster Hunter had its own way of playing, the combat system looked similar to Dark Souls on the surface but was actually very different.
In order to play Monster Hunter well, one must first master the use of various items and target the Dragon. The second was to understand the monsters habits, including its movent patterns, attack patterns, at quality, and so on. After that, it was the sa as Dark Souls, where the players attacked at the right ti, avoided the attacks, and dodged in ti.
Moreover, although there were certain variables in Dark Souls, it was still a back-to-back battle. As long as one rembered the boss attack pattern, they could still pass the ga. However, the monsters in Monster Hunter were all self-conscious. They did not necessarily know how to run when their HP was low, so it was very difficult to predict the monsters behavior.
In other words, the hunting in Monster Hunter was as intense and exciting as the hunting in real life. It was also full of danger. Moreover, the humans in the ga had no advantage in martial arts. They were completely crushed by the monsters. It was like dancing on the tip of a knife.
However, if Chen Mo wanted to do it, then so be it, since the players were the ones suffering
Maybe when the ga was released, those masochists who liked Dark Souls would cheer for it!
The production of Monster Hunter was progressing very quickly because the main workload was on all kinds of monsters. As for the construction of the entire scene, there were many corresponding resources in the art resource library, so it would be much faster.
The different weapons, movents, and equipnt used by the gars needed to be made from scratch, but it wasnt a technical task. With the original art, it was easy to make.
Whats more, with the powerful effect of Pangu attraction, the physical laws of the whole world were ready-made. There was no need to adjust it repeatedly. It would be fine as long as so minor adjustnts were made according to so of the characteristics of Monster Hunter.
For example No matter how high they fell from, the Hunter would not be injured.
As long as everything was done, the entire jungle would beco a complete ecosystem, and the various monster AI would be added in. The jungle would imdiately be rejuvenated and beco no different from a real jungle.
On the other hand, the promotional materials for Monster Hunter were also in the process of being prepared.
The protagonist of this promotional material was no longer a player, but one of the strongest monsters in the ga, the Black Dragon of destruction, known as the Child of Destruction.
As for why Chen Mo wanted to make Monster Hunter
It was very simple, resentnt points!
Although he had used Silent Hill to collect grudges before, the speed was still a little slow. After all, mainstream gas like Legend of Zelda brought a lot of happiness points to the players, and they were constantly produced.
Most of the players who liked Dark Souls had basically figured out the ga by now. However, there were no new soul-related gas on the market, which made the masochist players feel very lonely.
It was ti to let everyone experience the pleasure of being abused again!
Oh, no, it was ti for everyone to experience the pleasure of piercing through everything with a big sword! (No way!)
On the internet, many players were discussing the new artificial intelligence.
The revived cats and dogs were indeed a pleasant surprise for many players, but if they touched and touched them carefully, they would feel that it was a waste of talent.
Ive had a great ti stroking cats and dogs these days! But sothing doesnt feel right.
Yeah, I think so too. Its a bit too much to use such amazing artificial intelligence technology to make an electronic pet
But, what else can I do? A ga thats related to animals?
Its said that the world of elves is going to be added to this intelligent system, but its just a rumor, and theres no solid proof yet.
Its said that vusft is going to release a ga called Wild Hunt in Europe. Its said that it will use the latest artificial intelligence to freely hunt different prey within a range of dozens of square kiloters.
Eh? That sounds good! He would definitely want to play with it after he made it. Is it an FPS ga?
Yes, an FPS ga. However, it wasnt a strict FPS ga, because marksmanship wasnt the most important thing in this ga. Think about it, even if a large prey was shot in the head by a shotgun, it would still be GG. Moreover, if it was made into a pure FPS ga, it wouldnt be able to show artificial intelligence. Therefore, the key to this ga is to track the prey and fight with them. When you actually shoot, its the final blow.
Isnt that just a Hunting Simulator? I guess so. After all, most players dont have any similar experience. It should be quite a good thing to experience hunting in the VR world.
Eh? Wait a minute, look at Chen Mos Weibo, theres news for the new ga!
New ga? Thats right, its almost ti for a new ga. What ga?
Uh I dont know! Look at the information yourself!
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