Translator 549690339
In the experience store, Chen Mo was looking at the plans for a new ga sent by the designers working with Thunderbolt gaming platform.
In the new year, many Chinese independent video ga designers ca up with new developnt plans, with different developnt timings.
In the past, the designers under Thunderbolt entertainnt would make their own developnt plans and release them onto Thunderbolt gaming platform after they finished. Chen Mo didnt really care about the quality of the gas, he just recomnded them according to the rules and the feedback from the players.
This could basically be seen as a free-range policy, promoting whichever ga that achieved good results.
But since last year, Thunderbolt gaming platform had introduced a new rule for their designers, which was to coordinate their developnt direction as much as possible.
It wasnt that they were restricting their freedom of research and developnt. This move was just to make better use of the existing platform resources and to avoid clashing gas and wasting resources as much as possible.
While Thunderbolt gaming platforms user base was still growing steadily, the attention of the players was still limited. If two gas of the sa genre appeared at the sa ti, and both gas were of good quality, it would be equivalent to splitting the players, and both gas might not be able to achieve good results.
Therefore, Chen Mo was thinking of having all the designers working with Thunderbolt gaming platform to submit their plans together. On one hand, it was to get a clear idea of the upcoming gas and make it easier to promote them. On the other hand, it was to prevent the designers under Thunderbolt gaming platform from clashing with each other, which would allow them to make full use of their resources.
This was a good thing for the players. For example, so players who liked RPGs would appear in groups in a certain month, but after that month, there would be no more RPGs. If all the gas were strategy or casual gas, they would feel like they had nothing to do during that ti.
It was a good thing for both the designers and the players to plan the release order of Thunderbolt gaming platforms upcoming gas. Therefore, the designers were quite supportive of it. Even though the rule wasnt mandatory, the designers still cooperated.
Lin Mu Greece?
Chen Mo was just going through it as a routine check, but he stopped when he saw Lin Mu and the na of the ga.
Lin Mu was the designer who developed magnificent Tang, and lost to Chen Mos Overwatch in the annual ga Awards that year. After that, Lin Mu developed two more gas, London and Babylon. Although they were not sold well, they had a good response in China and were even sold to the overseas market.
The reason why it didnt sold well well was because of the problem with the Grand Tang. It was particularly outstanding in the setting and cultural background, but it didnt have any particularly significant advantages in other aspects.
This was also related to Lin MUs personal preferences as a designer. He preferred to delve into things related to history and culture, but he was not good at controlling the way the ga was played and the many characteristics that attracted players, as well as the enjoynt points.
The great Tang was set in Chang an city, while London was set in 18th century London. Both of them referred to a large amount of historical facts and even visited so professors and scholars from famous universities. Basically, their goal was to reproduce the history of that ti. Babylon used more fantasizing content, but the response was average. So when it ca to this years new work Greece, Lin Mu had obviously decided to go back to his old path and still make history his first goal.
It wasnt a bad choice. After all,faithfully recreate history was a good gimmick. For so players, Lin Mu was the only one in China who made similar gas with solid research data. There werent many designers in other countries who did the sa. Therefore, these players who were interested in history basically beca core fans. Even if the gaplay of gas such as magnificent Tang and London wasnt particularly good, they would still buy it.
Now, Lin Mu had set his sights on Greece as his next sequel. If nothing unexpected happened, this ga could still be considered a qualified sequel.
However, Chen Mo felt that it was a waste of talent to let a designer like Lin Mu only build one city at a ti. After all, Lin Mu was an independent ga designer. The amount of money he could invest was very limited, so the developnt cycle was long. It was difficult to increase sales by a large margin, and it was difficult to expand the scale of the ga.
Chen Zhao thought about it and decided to call Lin Mu.
Hello? Lin Mu, Im Chen Zhao. Let ask you a question. Are you familiar with Egypt history?
After receiving Chen Zhaos call, Lin Mu imdiately said that he would go over to discuss the details.
After hanging up, Chen Mo still had half an hour to draw before Lin Mu arrived.
This ti, Chen Mo used the lucky capsule and was lucky enough to get a few skill books on ancient history. However, the ti for this lottery draw was relatively short since the last one, so he didnt manage to save up too many chances.
With Chen Mos current professional knowledge, it was still difficult to make a ga with an ancient background in a foreign country. However, with Lin Mu in charge of the background culture of the entire project, it was basically no problem.
Soon, Lin Mu arrived.
Chen Zhao and Lin Mu had t before and knew each other. However, the two of them took different paths. Lin Mu still insisted on making an independent ga, while Chen Mo took the comrcial path. Thunderbolt Entertainnts business had expanded rapidly in the past two years, and the gap between the two was like heaven and earth.
However, Lin Mu wouldnt regret his decision. After all, everyone had their own aspirations, and independent video ga designers had their own principles and principles. To him, being able to make a ga like the great Tang for the players and to popularize and promote ancient cultural knowledge was a very happy thing. Moreover, he wasnt good at comrcializing. Emperor dynasty entertainnt or ZEN Entertainnt would be much more difficult for him than making gas.
The two of them didnt exchange too many pleasantries. After all, they were both designers, so they were very direct with their words.
You said on the phone that you want to make a ga with an Egypt background? You want to cooperate with ? Lin Mu asked.
Chen Mo nodded,yes, I think youre the best candidate for the job. When the ti cos, Ill be in charge of the gas playstyle, plot, combat, and other aspects. Youll be in charge of the gas historical research, cultural content, and so on.
I want to know, why Egypt? Lin Mu asked after a mont of hesitation. Are you hoping to co up with a sequel to mysterious seas , an exploration topic similar to that?
Chen Mo shook his head,actually, its not just Egypt There will also be North Arica, Jerusalem, Florence, Paris
He paused and then continued,This will be a series of gas that will even include many major historical events in the worlds ancient history.
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