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Chen Mo looked up the recently published gas on the market and what the bigger video ga companies were testing when he got back upstairs.

The majority of the larger companies would have their unreleased gas in their experience stores. As long as they were finished, even if they hadnt been released on the market, there would be rumors floating around.

Chen Mo managed to find a playtest video on Emperor Dynasty Entertainnts new ga, called Guardian of the Holy Spring.

-Hmm? Emperor Dynasty Entertainnt has joined in? I should probably pay attention to this as it was released by Entertainnt Dynasty Entertainnt.-

Chen Mo played the video, investigating the ga more deeply.

As a new innovative ga beca popular, a wave of similarly-styled gas would obviously follow suit.

Plants vs Zombies had been trendy for two months; if there were other video ga designers who wanted to make a knockoff, two months would be more than enough.

Chen Mo was prepared for such an event, but didnt think it would co so soon.

Plants vs Zombies could be viewed as a descendant of Tower Defense gas, but its popularity had surpassed most such gas, likely because it required more strategic planning.

It wasnt a difficult task for the video ga designers in this world to identify why Plants vs Zombies was so popular. Any C-grade video ga designer would be able to replicate it as long as they didnt care about the opinions of others.

Lunar Defense was a ga like that, a ga with terrible reviews. An unknown video ga designer was able to replicate it in two months.

The thought process of Lunar Defense was clear; utilizing the fact that it was free, it would pick up any players that didnt get into Plants vs Zombies and sell ads to make a profit.

They targeted the players that didnt want to spend money on the ga, or the ones who were already bored of Plants vs Zombies.

However, Chen Mo didnt care, as he knew that their thought process was bound to fail!

There were three main reasons.

First, because the video ga designers lacked skill, they were afraid to make any changes to the rules of Plants vs Zombies, just in case they removed any of the focal points. That mindset resulted in them essentially making a carbon copy.

It ant that most of the Plants vs Zombies players wouldnt play through it. If it were the sa as the original, why not play the original?

Moreover, the first few levels on Lunar Defense had tutorials. This would greatly affect the players who were already bored of Plants vs Zombies, as they didnt have the patience to sit through the tutorial again.

Second, gas like this werent suited to be free!

No matter if it was ads or top-up service, it didnt look good in the eyes of the players. Compared to Plants vs Zombies, the only thing Lunar Defense would get would be bad reviews.

Third, the playstyle, chanics and level design of Plants vs Zombies worked very well with the artwork. If the artwork were changed, it would make the ga feel disjointed.

This resulted in many players not liking the Lunar Defense, but they were unable to pinpoint why they didnt like it. Because they changed plants into defense systems and zombies into aliens, it affected the mindsets of the players, which greatly affected their mood when they played the ga.

Therefore, Chen Mo didnt bat an eye at Lunar Defense. The ga was dood from the start, and would only be flooded by the bad reviews from the players. It might not even be able to recover their costs!

It was a classic example of failing at cheating!

After Skys Limit Entertainnt with Lunar Defense, several other smaller companies ca out with Plants vs Zombies knockoffs. However, Chen Mo could tell at first glance that their quality was even worse than Lunar Defense and they would end up being laughingstocks, so there was no need to be alard.

The only thing that bothered Chen Mo was Guardian of the Holy Spring, developed by Emperor Dynasty Entertainnt.

The designer was Qiu Bin, a B-grade video ga designer working under Emperor Dynasty Entertainnt. They had a few successful gas before this one.

From the video, Guardian of the Holy Spring had many similar features to Plants vs Zombies, but calling plagiarism might be too much, as many points only seed similar on the surface.

Guardian of the Holy Spring didnt have five straight lanes in Plants vs Zombies, but had hills and valleys, and what seed like a fence.

The players needed to place different defense chanisms around the Holy Spring, such as magic wards, crystal towers, dragons nests, and army camps, in order to defend against the demons.

Guardian of the Holy Spring had also made an effort to differentiate itself from Plants vs Zombies in areas such as the abilities of the troops, level difficulty, and playstyle. There were only a handful of features that overlapped with Plants vs Zombies.

If soone said that Guardian of the Holy Spring copied Plants vs Zombies, there would probably be a large number of fans defending it.

Being able to copy sothing only in essence, but not looks, was the highest form of copying.

Moreover, with so many things changed, it might be a stretch to call it copying, as the core of combat was also changed.

But it was obvious that the ga took inspiration from Plants vs Zombies, and the source of entertainnt from the ga was similar to Plants vs Zombies.

Chen Mo predicted that this gas achievents certainly wouldnt be bad. With the promotions done by Emperor Dynasty Entertainnt, it wouldnt be surprising if it managed to beat Plants vs Zombies.

That was the power of having different channels.

However, the ga was still in the early stages of testing. According to Emperor Dynasty Entertainnt, it was about three months away from release.

The reason it needed so much ti to develop was because it needed to include a lot of extra content. They probably had considered that the players might think they were copying Plants vs Zombies, and took the precaution to add different playstyles and content to dampen that feeling.

This was an indication for Chen Mo that he needed to pick up his pace.

Although this copying incident wasnt a threat to Chen Mo, it proved one thing: the video ga industry in the parallel world was the sa as his previous world, keen and shaless! Maybe even better in so aspects!

Even though Plants vs Zombies had only been online for two months, many companies had managed to create their own bootlegs, much faster than companies in his previous world.

Just as Skys Limit Entertainnts Lunar Defense managed to find a new niche by making it free, Emperor Dynasty Entertainnt was able to use its huge user base, referencing Plants vs Zombies and claiming it as their own.

It was evident that the video ga companies werent just sitting ducks, but hungry wolves that didnt have access to great ideas.

As soon as they found these ideas, all the advantages Chen Mo had would be taken away!

He knew that this was the ti to make the next ga!

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