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On the forums, the calls to weaken the fortress grew, but Chen Zhao was unmoved and pretended not to see it.

Chen Mo didnt have to prove it himself this ti, as many players answered for him on how to attack the fortress.

All kinds of exciting scenes were posted online, and many fast-handed FPS gods were already performing how to kill the fortress in fancy ways.

Yuan-Shi flicked the fortress to death.

Lie Kong hacked the fortress to death.

Or he might as well use Hanzos or DVAs ultimate skills to kill them.

In fact, fortress was stronger in the novice stage, mainly because the players were not ntally prepared for this hero. Moreover, under the protection of the hamr and shield, most players could not think of a good way to cut in.

Especially in VR mode, players could feel a dense vibration all over their body when they were hit by the fortress, as if they had been turned into a sieve by the bullets. Most players would panic to death in this situation, not to ntion counterattacking, they would not even be able to escape in a panic.

However, once they fought more, the players soon found a way to deal with the fortress.

At the sa ti, more and more combinations of Champions and playstyles were being developed.

Yuan-Shi, lie Kong, and the monks dog-releasing style.

The combination of the Pharaoh Eagle and the angel.

The nuclear bomb dropped by DVA.

Chalias gravity spray worked together with Hanzos support.

Also, no matter how strong he is, I choose Tobian.

Reading on Mybo xno vel. com ,Please!

There was also the electrotherapy combination of Dragon Lady and Winston, as well as the Empire-rebuilding combination of Hanzo and black Lily.

Eh? There seed to be so strange things mixed in.

In short, players found that after many different combinations of heroes, they beca more willing to explore and dig deeper into the ga. The complex ways of playing various heroes were constantly dug out, and so special heroes began to capture a large number of fans.

Heroes like Yuanshi, Hanzo, Aowei, lie Kong, Black Lily, and Pharaoh Eagle, who were very good at showing off, beca frequent visitors of the ga and often appeared in highlights.

A week after the release of Overwatch, all the statistics continued to rise!

The ga spread at an extrely fast speed, from major video websites to many VR ga forums, player groups, and video ga dia. It beca popular almost overnight!

Even many players who did not play FPS gas could feel the popularity of this ga. Under the persuasion of their friends, they downloaded and tried it out on their VR gaming pods.

After all, as a free ga, players had no entry requirents. They could experience it as long as they had VR gaming pods.

To the players surprise, even those who didnt play the ga started to enjoy a new wave of popularity.

Several classic female characters, such as DVA, Aowei, Hunter Kong, Angel, and Xiaoi, beca the first choice of many cosplayers. These cosplay images quickly gained great popularity.

This was especially true for the DVA. This beautiful girl who loved to play gas was easy to cosplay, so there were many real-life cosplay. There were also many large-scale seductive photos, and so book artists even used the female characters in the photos as material for their books.

All of these had played a huge role in promoting Overwatch objectively.

Of course, this was all thanks to the outstanding character design of Overwatch. The heroes had different personalities and various styles. Every hero had a unique background story and character, which made the heroes of Overwatch more alive and stimulated the other works.

Before the annual awards ceremony, Overwatch had completely stirred up the rather dull gaming industry, attracting everyones attention!

On the day of the awards ceremony, the weather was good.

Even though the gars didnt care about the award ceremony, it had already attracted much attention in the dostic gaming circle.

All the attention was on the heavyweight award of ga of the year.

Over the years, this award had always been given to the S-grade videographers from Emperor dynasty entertainnt and ZEN Entertainnt. Other independent videographers had also won this award, but it was relatively rare.

However, this year was a little special, because of Chen Mo and the appearance of the Overwatch, the winner of ga of the year was imdiately decided.

In comparison, there werent many great works in the dostic gaming industry this year, and there were even fewer that could compete for the honor of ga of the year.

Before the appearance of Overwatch, it was widely believed that ga of the year would be one of the two gas.

The first ga was the magnificent Tang, developed by an independent ga designer. In the ga, the player would play the role of an assassin, sneak into Chang an during the period of the magnificent Tang, and assassinate the Empress, Wu Zetian. Of course, there were all kinds of derived plots accompanying this.

The main selling point of the ga was that it had restored so of the style and features of the great Tang Dynasty, including the local customs, clothing, and architectural features. At the sa ti, as an assassin, the feeling of flying on roofs and vaulting on walls during the Tang Dynasty was also very good. There were many night-ti assassination plots that were also done very well.

However, the disadvantages of this ga were its limited capacity and short process. As a VR ga, the main process was only about 40 minutes. Although the designer said that this was a ga with open ga characteristics, most people could tell that it was a word ga with so side branches. If the gas artistic style was taken away, it didnt have much content.

The second one was an MMORPG by ZEN Entertainnt, three realms. The project for this ga had actually been completed long before League of Legends, but it was affected by the appearance of League of Legends.

In the initial design plan, the idea of three realms was to sacrifice part of the quality, reduce the configuration requirents, fully support the dual-end of VR and PC, develop a variety of casual gas, and build a rich social system.

Initially, the ga was designed to attract the most number of players for new channels, so the design was to take care of the largest number of players.

However, after League of Legends ca out of nowhere, ZEN Entertainnt quickly realized that there was a problem with the gas approach, so they urgently halted their developnt plans and made so changes to it, finally releasing it this year.

After the modification, three realms focused its attention on the VR field and no longer hoped to compete with League of Legends on the PC side. League of Legends had beco so popular on the PC side that even the old mmorpgs were being suppressed, let alone a new ga like three realms that had no foundation.

The advantage of three realms was that the art style was better. It built a three-layer world of humans, Immortals, and demons. The scenes were also developed to the extre of the traditional Xianxia style.

As for its flaws, it could be said to be a common problem with mmorpgs in China. It was the lack of depth, and the various playstyles revealed the utilitarian heart of the designers. In terms of gaplay, there werent any major changes to traditional mmorpgs.

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