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Very quickly, Emperor dynasty entertainnt received a reply from the GA. Regarding the information on League of Legends provided by Emperor dynasty entertainnt as well as suggestions for subsequent modifications to COG, the GA attached great importance to it. Clive Ramon personally replied, but still didnt reveal much of his intention to modify it.

I understand your philosophy very well. If League of Legends really gets such a high retention rate, then its really bad news for cog.

However, I still believe that the key to this ga is its complexity and diversity. While its true that simplifying operations can make it easier for more people to get used to it, its very likely to damage the fun of the ga itself and exhaust the vitality of the ga in advance.

For a ga, the difficulty determines its audience, but the depth and complexity of the ga skills determine its competitiveness and upper limit. I think the simplicity of League of Legends is a short-sighted act, and we need to be careful about whether its reasonable or not.

Of course, I will also seriously consider your suggestions and adjust the difficulty of so heroes. Once again, thank you for your strong support in the promotion of cog.

Lin chaoxu sighed after reading Clive Larmans reply. It was clear that Clive Larman was moved and rejected. Even though Emperor dynasty entertainnt provided detailed experience reports and ga data for the GA, Clive Larman still stood by his point of view.

Of course, he understood the importance of simplifying gas for promotion, but he was right. Gas that were too simple would make the ga lose its depth. Those relatively popular gas in the e-sports field, such as FPS and RTS, had extrely deep ga depth. He had never heard of casual mobile gas turning into e-sports.

Lin chaoxu understood that Clive Larman was a rather arbitrary person. He had a strong sense of confidence in his own designs, which was a common problem for many genius designers. Maybe there would be so simplifications in COG, but it would definitely not be as simple as League of Legends.

Lin chaoxu was a little disappointed, but he quickly accepted the situation.

Thats good too, since Emperor dynasty entertainnt had already decided to make ancient catastrophe and had a simplified version of League of Legends, it wasnt a bad idea to keep COG complex and competitive.

They would release both gas at the sa ti, and they would just use the one that succeeded.

After the new year, League of Legends continued to be popular.

A special na quickly spread among the players, and many players began to call League of Legends lol in short.

The abbreviation ca from a Weibo post by Chen Mo.

The overseas version of League of Legends is currently in developnt, and the English na will be LEAGUE OF LEGENDS, which will be called LOL in short. What should we call it in Chinese?

Under this Weibo post, many players had the ntality of watching a show and not minding the big picture, leaving comnts one after another. They also used various nicknas.

Like British Alliance,Alliance and so on, but the one that received the most praise was still a harmonious na in the English reincarnation: Shua! Shua!

Soon, this nickna spread quickly among the players, and play two gas of League of Legends was naturally referred to as play two gas or play two gas by many.

Although this na seed a little vulgar at the beginning, its appearance had a huge impact on the spread of League of Legends.

Although the na League of Legends was very formal, it wasnt enough to show all the characteristics of the ga.

LOL was an English abbreviation for laugh out loud. It was a habitual use, so it had a great advantage in foreign countries.

However, the Chinese na of League of Legends had always been missing a very simple and easy to rember na. If it was shortened to British Alliance or League of Legends according to the custom, it sounded like a very formal international organization, not like a ga.

The appearance of lol solved this problem very well. This abbreviation fit the relatively young player base of League of Legends very well, and a more down to earth na helped to quickly gather popularity. So in a very short ti, it spread throughout the entire League of Legends player base, and even many people who didnt play this ga knew the na.

The second creations of so video authors, such as a certain video column quick news from the kun altar, also allowed this na to spread even faster.

While League of Legends beca popular, various live strears and video UP Masters also played a role in adding fuel to the fire.

At present, there were three or four League of Legends strears with millions of viewers in China, and there were also several popular video series.

So of the talented players who had quickly reached diamond or were even trying to beco Kings in the ranking competition started to stream, and they quickly gathered a lot of popularity.

Of course, this was mainly because of Chen Mos good start. During Chen Mos stream, the strears, viewers, and streaming platforms all saw the potential of League of Legends. After Chen Mo stopped streaming, the viewers had nowhere to go, and soon, a few big strears with millions of viewers were born.

All the major streaming platforms were also trying to find so potential players and raise the price of League of Legends strears. Even so strears of other gas began to switch to League of Legends.

In terms of video, there were already three well-known video programs in the country, naly quick news of the kun altar,weekly God show, and LOL: a collection of scamrs.

These three video programs were all in different directions.

Kun altar quick news mainly shared and introduced the latest news, version changes, and information on new heroes in League of Legends.

Weekly God show was a collection of exciting videos and high-end operations.

LOL: scamrs was a collection of players scamming and funny plays, which were mainly taken from low-end gas.

As the saying goes,the early bird gets the worm, it was the sa in any field. The ergence of a new ga had changed the entire circle of strears and video authors. These pioneers had a sharper sense of sll and were the first to launch content targeted at the new ga. This made it easier for them to get the at of the ga first in the rapidly changing environnt.

It was a win-win situation for the strear, the video author, and the ga itself.

As for Chen Mo, he started to focus on the new expansion and the overseas version.

At present, all the work in League of Legends was on the right track, and it was sweeping across the entire PC circle at an extrely fast speed in the country. The player base had shown a trend of automatic expansion.

In terms of promotion, as long as the original promotion plan was maintained and the current growth montum was maintained, it would be fine.

At this stage, marketing thods were no longer important. The key was to maintain the gas stickiness to the players and constantly release new content.

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