Many videoga dia released their articles for Minecraft following the conference.
Chen Mos newest ga: Minecraft
Chen Mos first VR ga exposed
Minecraft: Pixel art building ga
Minecraft and Thousand Hells released at the sa ti
Chen Mo: nothing but praises for Thousand Hells during his conference
These articles went over the details that were shown during the conference, including the playstyle, as well as so gaplay footage.
Soon, the news was spread among the players. There were various different reactions, but most of them had so elent of shock.
Chen Mos first VR ga is a building ga?
But most of them could tell what the point of the ga was just by looking slightly deeper into the articles.
From the looks of it, it was a ga based around creating. Just like Dont Starve, it featured an open world and more complex online modes.
But even Dont Starve players had so doubts about the ga.
Dont Starve was popular because it was a smaller ga that could be played on both PC and mobile. Moreover, it was priced at a competitive twenty RMB.
However, Minecraft is a VR ga. VR gas are usually quite expensive, Earth Online for example was priced at three hundred and ninety nine USD, and VR gas of similar calibre would cost around one to two thousand RMB in China.
So Chinese MMORPGs were relatively cheaper, so even around five hundred RMB. But those gas usually had microtransactions such as it was incredibly difficult to break even just by selling copies of the gas.
Although most of the VR player base was in a higher inco bracket, but wanting them to spend one thousand RMB for a building ga?
Nobody would spend that kind of money even if they had plenty right?
There was a lot of discussion on the forums too.
Whats Chen moi thinking? How could he make a building ga as his most crucial ga when entering the VR market? Honestly, I havent seen a VR puzzle ga make big money.
From what Chen Mo said, the ga isnt just a simple puzzle ga, its still a sandbox ga similar to Dont Starve.
But the main fun of the ga is creating! Moreover, how many copies can he sell as VR gas are priced so high. Is he able to break even?
I think breaking even isnt a problem. The ga has pixel graphics, and a lot of the ga is built by players. Many of the resources can be reused too. How high could the developnt cost really be?
It probably wouldnt cost much to develop the mobile or PC version, but porting it to VR would still cost a pretty penny. And youve seen the real gaplay videos, the graphics are really detailed. Chen Mo probably didnt skimp on spending money, it wouldnt look as good otherwise.
I think its in the millions, but it cant be over twenty million. Thats peanuts for CHen Mo.
Twenty million for a VR ga is incredibly low. Chen Mo could price it lower and sell more copies. If he sold each copy at two hundred RMB, he could totally make it all back. Would the people who own VR gaming pods care about a asly two hundred RMB?
I dont think its as you said. Is Chen Mo worried about making money at all? I dont think he cares about wasting twenty million. On the other hand, hed care more about his first VR ga being a total trainwreck!
And hes releasing it at the sa ti as Thousand Hells too. Itd look so bad if he lost to Thousand Hells in all aspects!
When he loses, he could say that he made a puzzle ga and didnt stand a chance.
Well see. I cant afford a VR gaming pod anyways. If the ga performs well, Ill just have to try it out in an internet cafe.
Soon, Thousand Hells and Minecraft started showing their faces all over the internet. Although the gas never ntioned their rivals, the players could tell that the gas have treated each other as such.
Thousand Hells in particular showed many aspects of their characters, maps, special effects, story, and gaplay, all of which were incredibly detailed, and the ga seed really satisfying to play. All the players were incredibly excited for its release.
Players showed their eagerness for Thousand Hells on the forums. Beta keys were being sold at prices over two thousand RMB, even higher than its initial release.
But on Chen Mos side of things, everything was kind of lukewarm.
A lot of the basic resources were revealed early on on Minecrafts official forums. They didnt try to make a big deal about revealing all of it. The only thing noteworthy was the cinematic that was shown during the conference.
The reactions to the cinematic were also so-so as it was easy for the gaplay to differ greatly from actual gaplay. Many gas have incredible cinematics that are completely different to the gaplay.
Moreover, the cinematic lacked any charm as it looked like a childs drawing compared to the cinematics of Warcraft and Diablo.
The players were all incredibly confused.
Chen Mo had many ways to promote his own gas. He made an animated series for I am MT, used Arthas sketch for Warcraft, the song A Life of Fighting is but a Dream for Wulin Legend, and Gokuraku Jodo for Onmyoji
But how co there was nothing for Minecraft?
They just did a shoddy job in promoting the ga, how many people would care on its release?
Among all the confusion, Chen Mo finally made a move.
Chen Mo unexpectedly posted a Weibo at noon that day: Minecraft: Forbidden city. Note: All of this is actual gaplay.
The players were utterly shocked.
Forbidden city?
Does that an Chen Mo built the Forbidden City using blocks in Minecraft?
They started watching the video.
Although there have been many gas in the past that recreated real life scenes, those were all done by professionals, and most of the ti, they were only for looks.
But Minecraft was a building ga. If the Forbidden City really was built, doesnt that an players could run around in the Forbidden City?
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