Players all around the world were feeling the unique charisma Warcraft possessed.
The high quality animations keep the players glued to their screens at the start while learning the ga as they proceed through the story.
The players will discover the core of the ga was in versus mode after experience the entire story and familiarise themselves with the controls.
They will also continue all the ga has to offer in terms of content, controls and even luck, and they will all beco parts that players learn to enjoy and love.
Finally, there was the incredible addictive ranked matchmaking. There they will find that two thousand points would only be the beginning.
It could even be said that there is limitless exploration in this ga.
It didnt take long for the reviews of Warcraft to co now in the app stores in various countries. It was more or less a score of nine across the board, with similar praises everywhere.
US.
This ga is much more rich and balanced than I expected. To be honest, I didnt want to agree with the claim of better than Legion Conquest in every aspect, but I think it deserves that title after playing.
I dont know how the designer managed to incorporate the concept of Heroes into an RTS ga, but this is an amazing design!
I think that the ga was designed around the concept of heroes. This ga feels a lot like an RPG which contradicts RTS gas. Because you control a bunch of units in RTS gas right? But sohow they managed to combine them too, Im honestly amazed!
To be honest, I cant stop playing at all. There are many things Ive found surprising after playing all four races. All of them have different units and buildings, yet they are completely in balance. This aspect was done much better than Legion Conquest.
I thought the claim of being the best RTS ga was so marketing gimmick, but after playing, this ga most definitely deserved it!
To be honest, Im kind of sad that the Chinese made this. Do the developers of our country lack inspiration?
You cant deny that the Chinese are really creative. Its amazing how they managed to recreate a fantasy the like this!
Europe.
How did the Chinese manage to recreate a fantasy world so well? Im amazed, I didnt think Easterners understood our culture.
Im really surprised about the characters in the ga. MY favourite characters are Arthas and Illadin, but they both seem antagonistic.
I wouldve thought this ga was Arican or European made if nobody told otherwise. This would probably go down in history as a classic RTS ga that will never be replaced!
Although PC gas stand no chance against VR gas, this ga managed to draw in. Gas can be good regardless of their platform, hurray for RTS gas!
Its not hard to create an original story, its making it logical thats difficult.
In Britain, there were even professional video ga reviewers who wrote articles analysing the story of the ga.
Arthass story is the most intriguing. I was honestly really shocked at the developnt of this arc. The righteous prince being drawn in by the evil forces and succumbing to the forces he once defeated, holding up his sword swinging it at people he swore to defend, turning his kingdom into ruins. Its amazing how the designer ca up with such a bold story!
The story is pretty unique, you might think its illogical why a prince ready to succeed the throne would give up everything he had? To turn into the dark side? Even killing his father? This is a very difficult topic, and if not dealt with correctly could easily beco the biggest flaw of the ga.
The story of this ga is one of the best in the industry. From the beginning when the price was full of righteousness, but because of how full of himself he was he completely ignored the warnings of Uther.
And after the Strathol incident, Arthas got on the wrong path. He was blinded by revenge and hatred and did everything he could to get revenge.
Up till he got to Northrend, sank ships and drew Frostmourne At that point, he was completely blinded by hatred which was why he gave into the allure of power, controlled by evil.
Eventually, darkness took over his heart, becoming the nightmare of all of Lordaeron.
Needless to say, the story is incredibly complete. I think that this level of storytelling is on the par with a professional writer!
Korea.
I dont think theres much to be said. This ga is better than Legion Conquest in terms of balancing and many other aspects
If youre still playing Legion Conquest as an RTS player, youre outdated. Warcraft is the future of RTS gas!
I heard there are already players with over 4000 points. We have to step it up, we cant lose to the Chinese.
Chen Mo was right, this ga did even better in Western countries than in China.
Especially when fantasy thes are deeply rooted in their culture, aning that there will be many more players who will love the the of the ga.
With the help of mory Playback Potions, Chen Mo recreated Warcraft in English to a similar level to that of the original. The dubs in particular were essentially the sa.
As Warcraft was released all over the world at the sa ti, the sales kept going up, breaking one hundred thousand in three days!
At this rate, it should reach seven hundred thousand in the first month worldwide. The biggest markets were Europe, US, and Korea.
The Europeans and Aricans liked it because of the the. There were fantasy gas as well as RTS gas available on the market, but it wasnt common to combine RTS gas and fantasy gas. There were no RTS gas that told the story like an RPG ga, with Warcraft being the only ga to do so.
It was popular in Korea because they had roots in RTS gas, and there were many die-hard RTS players.
The sales werent anything to write ho about compared to all PC gas, but it was very impressive for an RTS ga.
It mainly had to do with the small RTS player base.
Moreover, Chen Mos brand wasnt even close to how well known Blizzard was in his previous life as gas such as Diablo, Warcraft 2, and Starcraft were already out, Warcraft 3 gained plenty of attention the mont it was out.
Chen Mo was proud to be able to get results like this overseas.
The ga sold seven hundred thousand copies in the first month, aning Chen Mo received around sixty million net from international sales, much more than the revenue Chen Mo got from his previous gas!
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