Translator 549690339
In addition, the response to the unfair competition mode was also extrely enthusiastic among the players.
The so-called unfair competition mode was actually similar to Dawns killer. The ga itself was PvP PPPP, a single player against many players, but a single player had an obvious advantage in terms of combat power or ga chanics.
Chen Mo had already put the killing machine at dawn as a backup project, but it hadnt started yet.
In general, this unfair competition mode could be applied to many gas, and for players, this ga mode had a very unique attraction.
For example, in competitive gas like League of Legends and watchman, unfair competition mode could be introduced. One player would control the sledgehamr, and his HP, attack power, and e-skills damage would be greatly increased. The other players would play the role of ordinary heroes, trying to escape from the sledgehamr and try to activate the map chanism.
Of course, this mode must have a matching ga map and gaplay chanism to ensure the balance of this mode as much as possible. Otherwise, it would be easy to cause a situation where the butcher player wins 1.
On the other hand, the free exploration mode hid the specific winning conditions of this ga and allowed the players to explore on their own.
For example, in the sa horror ga, outlast, the players goal was no longer to follow the previously established route to clear the stages, but to find the key clues in the huge mountain ntal hospital.
If the players continued to play the ga according to the original route, they might find that there was an additional wandering fatty on the path they had to take, or the plot that should have been triggered had not been triggered at all, and even the layout of the ntal hospital had changed
Within the ti limit, not only did the players have to survive, but they also had to court death by entering various unknown rooms. They had to endure many terrifying attacks just to get a small note from a drawer or shelf to explain the next clue.
Only players who followed this clue to explore the next area with a destination could finally find the exit from here.
Of course, there were less scary free exploration modes. For example, there was also an exploration mode in Assassins Creed. The players didnt have to be afraid, but it had higher requirents for stealth and assassination skills. They had to steal key items from a large group of Holy Knights and assassinate them while they were at it. In team mode, they had to complete different quest targets.
The free exploration mode was the mode with the highest degree of freedom. Although it might not be as obvious as other modes, it was valuable because it could be filled with enough content.
The last mode, the entertainnt mode, was even more creative. In addition to arranging for players to act as spies, there were many other ga modes that would make players think,are you crazy?
For example, the biggest difference between the multiplayer excavating for Ascension and the single player mode was that the player could use the sledgehamr to hook other players. When two connected players used the sledgehamr to exert force, the gas unique physics would calculate the outco, which would result in a series of uncontrollable consequences.
For example, if the first player hooked onto the cliff and the second player hooked onto the first player, the result of the first players swing might be to throw the second player off or to be dragged down by the second player
As a result,excavate for Ascension instantly changed from a ga of suffering to an entertainnt ga. The players could cooperate with each other to clear the ga more easily, and they could also shalessly drag each other down
There was also the real God of War experience based on God of War 4. He could possess his son and experience how crazy the HP-less mode was.
Of course, what the players talked about the most was the out-of-sync mode of Assassins Creed.
According to the setting of Assassins Creed, when the main character in the real world was not in sync with his ancestors, a series of strange phenona would occur, such as flying into the sky, entering the ground, ascending, being devilish, sliding, falling on the ground, crocodiles walking upright, swimming in the air, spinning into the sky, and so on
When the players experienced the unsynchronized mode of Assassins Creed, no one knew what would happen in this strange world
So players were dumbfounded. Wasnt this just a ga bug?
However, a passionate player quickly explained,No, of course its not a bug! This was a ga mode that salent had deliberately created, and there was a corresponding setting in the plot to support it! Its clear that these bugs were deliberately created, and that serentes imagination is really wild!
After experiencing the Jackdaw from heaven to earth, many players expressed their thoughts.When will you co up with a fun naval battle ga, salent? It would be best if the ship could fly!
Do you know about the Flying Dutchman?
Of course! Chen Mo said happily,Pirates of the Caribbean has been added to the developnt plan
The players were soon imrsed in the new oasis world and were full of praise for the ga modes.
In fact, the updated version 1.0 of oasis was not only an integration of the past super ip but also an exploration of the multi-dinsional ga world.
For the players, they had never had such a gaming experience before, so they found it very novel.
It could be said that each of these big IPS was a huge world with a high degree of completion. It was a waste to only use them to show a story.
The classic characters and settings in the ga could actually be repeatedly interpreted and deciphered. When the classic ip and the new playstyle collided, it often created brilliant sparks.
It combined countless huge ga worlds together, letting the players play the role of adventurers who traveled through ti and space. The world on earth beca the main universe, and the other ga worlds beca the parallel universes around the Earth, so that the real world and the ga world could be highly integrated.
There might even be a day when all the players would forget that it was just a ga and think that it was real. The boundary between the real world and the ga world would continue to blur.
Only then would gas reach its peak, and that was what Chen Mo had been pursuing, the future of gas.
At the mont, Oasis 1.0 was just a platform that integrated all the gas, but in the near future, it would beco a highly unified ga world.
The players could travel through the small worlds through the Oasis and obtain special abilities in these small worlds. They could also create a unique character with unique combat abilities.
Different players could cooperate with each other through the matching system to complete a scenario. They could even hold a Challenge Tournant to determine the strongest player and set foot on the top of the ga world.
To Chen Zhao, this was not an empty fantasy. It was a future within reach.
Perhaps when that ti ca, the Oasis should be renad to the creators world?
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