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Boom!! Boom! Boom!

With trendous explosive roars ringing out!

Jiang Yingcai inside the vehicle could clearly feel the entire armored car shaking from the terrifying rapid-fire cannon shells!

Boom! Boom! Boom!

Deafening bombardnt sounds continuously erupted in front of the maintenance base directly opposite the combat vehicle!

In an instant!

Jiang Yingcai's mouth dropped open into an incredible O shape!

Because he watched helplessly as, under this rciless artillery bombardnt, the tightly closed iron door of the maintenance base was blasted apart!

The concrete-poured door fra also shattered, with smoke, dust, and rubble flying everywhere!

Imdiately after!

The artillery bombardnt continued relentlessly!

The crisscrossing steel reinforcent bars used for pouring and shaping couldn't withstand this violent explosion either, bending and breaking!

Rumble—BOOM——

With thick smoke and dust billowing skyward!

The floor slabs, having lost their load-bearing walls, fractured and continuously collapsed!

Within just ten seconds!

The maintenance base that monts ago was indestructible, impregnable like a fortress, was directly blasted apart, bombed into a pile of ruins!

Holy——!!!

Ah—???

Thankfully Minister Li was still here!

Otherwise, Jiang Yingcai would definitely have cursed out loud!

What the hell is this?!

Demolishing buildings?!

I.................?!

Admittedly!

With the developnt of the tis and progress in the gaming industry, today's ga works are increasingly moving toward more detailed realism,

Graphics becoming more refined, physical sensations becoming more precise, sound effects almost all using real recordings.

But!

Looking throughout gaming history, especially shooting gas, it seems no one has ever put this much effort into "physical destruction" aspects.

Moreover, almost the vast majority of gas with "physical destruction" effects are single-player gas.

Because everyone generally believes that only single-player gas need such physical destruction effects, to better present the storyline and showcase their ga's visual impact.

As for multiplayer online gas?

Unnecessary, and no one has even thought in that direction!

After all, theoretically speaking, for multiplayer competitive shooting gas, balance and mode playability are the most crucial aspects.

How to balance firearms? How to balance maps? How to create more unique modes?

Even what events to release next? How to trick players into spending money on gacha draws?

Each of these things is more important than physical destruction.

For decades,

Players have grown accustod to unchanging maps, various positions, and their corresponding strategies.

It's not even an exaggeration to say,

In the eyes of the vast majority of players—

Maps should be unchanging!

Jiang Yingcai thought the sa way.

Until—

"As both of you can see,"

Gu Sheng spoke up:

"All along, our Golden Engine has been dedicated to creating our engine's unique [Complete Physical Destruction Effect],"

"This is a simulation technology developed further based on engine physics effect simulation,"

"With the support of the Golden Engine, all items you see on the field,"

"From ordinary soldiers' flesh and blood bodies, to impregnable combat vehicles and tanks, even various buildings and structures, can achieve simulation-level complete destruction."

Yes.

Highly realistic complete destruction.

This point differs sowhat from the Frostbite Engine in Gu Sheng's previous life.

If you're an old Battlefield brawler player, you're certainly no stranger to physical destruction.

But if you pay close attention, it's not hard to notice that in previous Frostbite Engine works, although the destruction of buildings etc. appears highly free and impressive,

Actually, every building's destruction effect is fixed.

For example, if there's a house in front of you and you start desperately bombing it with explosives,

Then its walls will always collapse from the exact center, and the direction of collapse never changes.

Afterward, if you enter the room and remove its four walls, it will begin overall collapse, then leave just a small corner standing alone atop the ruins.

But the Golden Engine goes a step further on this basis.

Take this sa house.

If your explosives stick to its upper right corner, its upper right corner will be blasted apart; stick to its lower left corner, its lower left corner will be blasted apart.

Even if you can airdrop onto this house's roof, you can tear open the house's ceiling, descending like a divine soldier.

Moreover, the building's collapse will also happen under real-ti calculated physical force analysis, truly achieving physical simulation-level complete destruction effects.

And such physical destruction effects are clearly unprecedented in the entire gaming industry!

Jiang Yingcai was completely overwheld!

Because this demo ga's physical destruction effects have even surpassed countless single-player gas' cinematic cutscene effects!

"This is..."

Jiang Yingcai struggled to organize his words, looking at Gu Sheng in shock:

"All small buildings and cover can achieve this destruction effect?"

Hearing this,

Gu Sheng chuckled lightly, pointing toward Point F—the four-story factory building beneath the elevated bridge:

"Not just small buildings and cover, after all, what our engine supports is [Complete Physical Destruction Effect]."

As he spoke!

Following the direction Gu Sheng pointed,

An M3 tank based on the M1A2 Abrams main battle tank prototype suddenly erged from the end of the wide road, rumbling toward the massive four-story factory building!

At this mont, the factory building had been completely occupied by our forces.

But the next second!

—!

Boom——!!!

The M3 main battle tank's cannon roared!

Flas shot from the 120mm smoothbore gun!

The northeast corner load-bearing column of the huge factory building instantly shattered, accompanied by billowing smoke and dust, as thunderous collapse sounds were heard—the entire northeast corner of the factory building collapsed with a trendous crash!

—! Boom——!!!

The heavy tank roared, explosions shaking heaven and earth!

The steel monster rampaged recklessly, the smoothbore cannon coordinating with the 12.7mm coaxial heavy machine gun mounted on the turret rcilessly sweeping!

Blood mist sprayed everywhere, the entire factory building instantly becoming a living hell!

The terrifying killing power and brutal one-sided slaughter struck the two n in the infantry fighting vehicle like a heavy hamr!

Heaven knows how much more damage this nearly invincible mobile artillery fortress would inflict on our forces if it continued advancing!

And right at this mont!

As if sensing the shock and fear in their hearts,

Gu Sheng continued speaking:

"Of course, after introducing our complete physical destruction system, let's return to the ga itself,"

"Before the battle began, I ntioned that modern warfare isn't just about infantry fighting alone,"

"In the process of ground advancent, comprehensive three-dinsional tactical advancent is the key to modern warfare..."

Rumble——!!!

And as Gu Sheng's words fell!

Suddenly!

Above the do!

A sound like wind and thunder raging erupted!

Following the sound, an attack aircraft resembling a hawk swooped down straight from the sky, and as a cluster of flas flashed from its underwing munitions bay, an air-to-ground missile descended like heavenly thunder, instantly striking the M3's "head"!

Boom——!!!

Blazing flas erupted skyward!

The heavy tank that monts ago was swaggering and bullying was instantly "unboxed," transford into a pile of scrap tal!

And the next second!

The diving attack aircraft pulled up, but unfortunately encountered an E35 air superiority fighter based on the F-35 prototype flying in from the opponent's airspace!

Long bursts of cannon fire sounded, dense chat barrage drawing terrifying laser-like rain of bullets in the air!

However, just as everyone thought the attack aircraft was dood!

Suddenly, both wings of the E35 abruptly lit up with long streams of flare counterasures, like a peacock spreading its tail.

Then, as a missile exploded violently behind it, the E35 wobbled like a stray dog, frantically maneuvering, quickly spiraling upward in the air!

And behind it, a pitch-black Z20 based on the J-20 prototype clung tightly to it, the two aircraft engaging in a desperate dogfight in the sky!

Above the heavens!

Wind and thunder rolled, warplanes danced!

On the main roads!

Combat vehicles road freely, heavy tanks roared!

Among buildings and streets!

Shouts and roars echoed, gunfire intensive and dense!

Wave after wave of attacks interwove and crisscrossed!

The iron curtain of comprehensive three-dinsional warfare enveloped this vast and brutal wilderness!

Making Jiang Yingcai's scalp tingle and Minister Li's heart surge with excitent!

Unprecedented 64-player grand battlefield conquest, unprecedented complete physical destruction system!

The terror and brutality of war were vividly displayed at this mont!

The grand war prologue had opened, the symphony of comprehensive combat was the interweaving of blood and fire!

Too incredible.

As the combat vehicle moved, every scene on this battlefield deeply impressed itself upon their minds.

In the brutal street fighting, soldiers continuously fell and died, and according to Gu Sheng, in this ga, death ans true death.

Although players can re-enter the battlefield, in this ga, there's no resurrection—it's called "redeploynt."

Because actually, the soldier the player was just controlling has already died on the battlefield, and redeploynt ans another life.

This is the previously ntioned "manpower value."

Different from other gas' "point accumulation" settings, in this ga, each combat team starts with the sa initial manpower, and every death reduces your side's manpower value by one point. Simultaneously, losing points also continuously compresses your side's manpower.

Until one side exhausts all manpower value and is forced to abandon this area.

Such a reverse setting clearly reflects the cruelty of the battlefield from another angle.

Buildings continuously collapsing, breaking apart.

Smoke, dust, and flas spread everywhere on the battlefield.

Rumbling combat vehicles crushed through ruins, pouring firepower upon the enemy.

anwhile, aircraft in the sky would continuously "lick the ground," using cannon fire from the aircraft's front and missile attacks to bomb ground forces.

Helicopters shuttled through the battlefield's airspace, continuously transporting fresh blood to various points.

From main battle tanks down to four-wheeled motorcycles, infantry also shuttled between various key positions, even finding ti to use their anti-vehicle equipnt to restrain the enemy's powerful vehicles from running rampant.

The blazing flas of war burned and spread across the wilderness.

After a long while, Minister Li slowly recovered from this unparalleled war shock:

"Too incredible, so..."

"This ga, President Gu's naming is—?"

Hearing this,

Gu Sheng pondered for a mont:

"Coincidentally, Minister Li, if you hadn't co to guide us today, I was planning to seek your instructions soon regarding this ga's na,"

"Currently, our initial naming for this ga is—"

"《Battlefield Storm: Rise》"

"What do you think?"

You are reading Agreeing to Create Bad Games, What the Hell Is ‘Titanfall’? Chapter 424: Battlefield: Rise on novel69. Use the chapter navigation above or below to continue reading the latest translated chapters.
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