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Raymond, eager to move past the conversation, smoothly changed the topic.

"Alright, enough about my Magic Affinity. Let's get back to recruiting."

He tapped the Recruitnt Letter again, redirecting their attention.

"Sylph, you said 1.0 is too low. So what do you think should be the minimum?"

Sylph crossed her arms, thinking for a mont.

"I'd say… at least 1.5 Magic Affinity."

Lorene stiffened.

"Wait—1.5?! That's way too high!"

Even Arya looked surprised. "Sylph, are you sure? That's an extrely rare level of Magic Affinity!"

Sylph nodded firmly.

"Listen, our team isn't normal anymore. If we're aiming for Platinum Rank, we can't afford to recruit soone who won't be able to keep up."

She gestured toward Arya.

"Think about it, Arya has 4.2 Magic Affinity. That's insane! Lorene is at 2.4, and I'm not far behind her. If we pick soone with only 1.0, they'll be completely outclassed once we start taking on tougher missions."

Raymond nodded, acknowledging her point.

"So you think 1.5 is the bare minimum?"

Sylph smirked. "Absolutely."

Lorene, still skeptical, bit her lip. "But that will severely limit the number of applicants…"

Raymond chuckled.

"That's the point."

Arya's eyes narrowed slightly, catching his aning.

"You're planning to filter out the weaker candidates before we even start."

Raymond nodded.

"Exactly. A higher requirent ans we don't waste ti interviewing people who don't have the potential to keep up with us."

Sylph grinned. "I like it. We won't settle for average, we'll only take soone exceptional."

Lorene sighed, then finally relented. "Alright, I see your point. 1.5 it is."

Raymond smiled and began writing it down.

Minimum Requirent for Recruitnt: Magic Affinity 1.5 or Higher.

This was just the beginning.

Their next teammate wouldn't just be any warrior.

They would be one of the few capable of reaching the top.

Sylph tilted her head thoughtfully, then smirked.

"Hmm~ 1.5 Magic Affinity is already a compromise. Honestly, I wanted to say we should require at least 2.0! But considering how few warriors in Wittes Town even reach that level, I relaxed it a little."

She folded her arms, as if she had already made a great concession.

And in a way, she had.

Given the high potential of their current team, setting a 2.0 Magic Affinity requirent would have been completely reasonable, even expected.

But the reality was…

There simply weren't many adventurers who t that standard.

And those who did?

They likely already had their own teams.

The Problem With Recruiting Established Warriors

For warriors with a Magic Affinity over 2.0, forming a strong adventuring team was easy.

Many of them were likely leaders of their own groups, acting as captains who had built trust and camaraderie with their teams over ti.

And unless they were the selfish type, they wouldn't abandon their own teammates just because Raymond's team was recruiting.

Which ant that warriors who t their new requirent would be rare and the ones who were available might not be the type they wanted.

So, when Raymond suddenly spoke up, his words took them by surprise.

"In that case, let's just set the requirent at 2.0 Magic Affinity."

A Bold Decision

Arya's eyes widened in disbelief.

"Wait; Raymond, didn't you just say earlier that we should set the threshold at 1.0?"

Raymond nodded. "That was for the interview threshold. My reasoning was that we'd be conducting multiple rounds of interviews anyway, and so adventurers might have lower Magic Affinity but exceptional combat talent or skill comprehension."

He paused, then smiled slightly.

"But Sylph is right. With the potential our team already has, we don't need to go digging for gold in the mud. We should aim high from the start."

His voice steadied as he continued.

"Think about it; our goal is Platinum Rank. If we're serious about reaching that level, then it's better to have fewer teammates than to recruit the wrong person."

A mont of silence followed.

Then, Arya sighed, before smiling slightly.

"Alright. If that's the case, then I have no objections."

Sylph grinned.

"Ha! Raymond, you finally get it! Then let's write it down, Magic Affinity must be at least 2.0 to apply!"

Lorene, after so hesitation, finally nodded in agreent as well.

And with that, their first major recruitnt requirent was set.

Arya, now fully focused, turned to Raymond again.

"Alright, Magic Affinity is set. What about the other requirents?"

Sylph snapped her fingers.

"Since we're recruiting a warrior to protect us, they should at least have a defensive skill! Sothing like Raymond's 'Taunt' would be perfect!"

Then, as if realizing sothing, she paused, turning to Raymond with a questioning look.

"Wait a minute… Raymond, if you already have 'Taunt,' couldn't you just protect us instead? Do we really need another warrior in the front lines?"

Raymond rolled his eyes.

"Sylph, you do realize that not all warriors are as agile as I am, right?"

Sylph blinked. "Huh?"

Raymond sighed, then explained.

"Unlike most warriors, I also have the physical traits of a 'Fighter.' That gives agility and endurance at the sa ti. Other warriors don't have that advantage. If they're stuck in the front lines alone, they won't be able to handle multiple enemies efficiently. Not only will they fail to intercept threats to you guys, but they'll also put themselves in danger."

Sylph processed that for a mont before finally nodding.

"Okay… yeah, that actually makes sense."

She shrugged. "Fine, I won't argue about that anymore. But that just ans we definitely need to make sure our new recruit has a defensive skill!"

Raymond nodded.

"It's not an absolute requirent, but if a candidate does have defensive skills, they'll get priority consideration."

Arya, ever the strategist, frowned slightly.

"So… should we write that requirent down, or leave it out?"

Raymond shook his head.

"No, we shouldn't list it outright. If we do, it'll narrow the applicant pool too much."

He tapped the parchnt.

"Instead, we'll make it a general requirent that the recruit must have already mastered at least one or two skills. That way, we're still ensuring a minimum level of competency, but we're not restricting it too much."

Arya nodded in understanding.

Sylph grinned. "Alright, that works. But what about age and rank?"

Raymond leaned back, considering.

"That's a good point. We should set so limits there too."

He glanced at the others.

"We all awakened this year, which ans we're all fifteen years old. If the person we recruit is too old, they might feel like they should be in charge instead of listening to as the captain."

Sylph snorted. "Ugh, yeah, I hate those types. The 'I'm older so I know better' people."

Lorene nodded in agreent.

"And if their adventurer level is too high, they might think they're stronger than us and start acting independently, ignoring team strategy."

Arya sighed. "Yeah… we don't need soone who thinks they can just do whatever they want without listening to orders."

Raymond smirked. "Then we all agree? Age and level restrictions?"

The team nodded firmly.

With that, Raymond turned back to the parchnt and began writing the final conditions.

Final Recruitnt Requirents:

• Magic Affinity: Must be at least 2.0

• Skills: Must have mastered at least one or two combat-related skills

• Age Restriction: Preferably between 14 and 17 years old

• Adventurer Rank: Must be Black Iron or lower (No higher-ranked adventurers allowed)

As Raymond finished writing, he glanced up at the others.

"Anything else?"

Sylph clapped her hands together. "Nope! This looks perfect!"

Lorene smiled. "This should ensure we get the right type of candidate."

Arya nodded. "Alright then. Let's post it."

Raymond stood up, holding the completed recruitnt notice in his hands.

With this, their next step was about to begin.

The search for their final teammate.

Their recruitnt wasn't for just anyone, it was for a true genius.

And geniuses? They rarely followed orders willingly.

They were proud, confident in their abilities, and not easily convinced to submit to soone else's leadership.

Sylph was the perfect example. As an Explosion Magician with an exceptionally high Magic Affinity, she carried herself with natural pride.

If it weren't for 'Raymond's overwhelming talent, his dual-class mastery, terrifying skill comprehension, and strategic mind, 'there was no way soone like Sylph would have willingly followed his lead.

Now that she knew his Magic Affinity was at least 3.7, it only confird what everyone was already beginning to realize:

Raymond's talent was beyond extraordinary.

Arya, still thinking over the details, turned to Raymond.

"Have you decided on the age and adventurer level requirents?"

She knew that if Raymond was bringing it up, he must already have sothing in mind.

Raymond nodded. "Yes. For age, I want to recruit adventurers who are the sa age as us, aning they must have awakened within the last year."

He continued, his voice steady.

"As for adventurer rank, I'm looking for soone at least Black Iron but no higher than Bronze. I won't consider Porcelain-ranked adventurers."

Arya tilted her head. "Why exclude Porcelain Rank?"

Raymond explained.

"Once we recruit another mber, we'll have a five-person team. With our strength, taking Black Iron commissions will be way too easy. The rewards won't be enough to split five ways."

He smirked slightly.

"But if we have at least four Black Iron mbers, we'll finally be eligible to accept Bronze Rank commissions."

The realization hit imdiately.

Sylph's eyes lit up.

"Bronze level commissions?! Finally! I was getting tired of these easy missions!"

She let out an excited laugh.

"Hehehe… With our strength, we should already be at Bronze Rank. Otherwise, we wouldn't have completed our last mission so easily. The only reason we haven't ranked up yet is because we haven't completed enough Black Iron commissions!"

Lorene nodded in agreent.

"In that case, we must recruit a warrior who is at least Black Iron level."

Raymond scanned the group.

"So, does anyone disagree with my proposal?"

"No!" the three said in unison.

Raymond nodded, satisfied.

With that, the final recruitnt criteria were set:

• Magic Affinity: 2.0 or higher

• Skills: Must have mastered at least one combat-related skill

• Age: No older than 15 (Must have awakened within the past year)

• Adventurer Rank: Black Iron to Bronze (Porcelain Rank not accepted)

Raymond looked at the three once more.

"Anything else to add?"

The group took a mont to think, then shook their heads.

"Nope, this is perfect."

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