An entire week. It took an entire week to finally reach the capital, Artia. During that week, I have seen a lot of cavaliers and knight roaming around the road. Not a single trace of bandits or a monster was found. I guess only near the frontiers will I be able to spot such beings. Even if I was slow down a lot by all those ard n blocking my way, the distance between Lucia and Atria is pretty huge. More or less the length of the desert when the ritual was once again working. It is really highly inefficient to let such a huge area without doing anything. Well, one ti, I did find another crossroad with two roads leading to the South so maybe I missed a city. But the crossroad had a military camp regulating and controlling the traffic. Not a chance that I will co near it to read what was written on the wooden plank.
And I learned sothing else with that. Oslo can't read the language spoken by the humans inside the holy kingdom. He doesn't have any mory of such language inside the minds of the Tomb Kings and he never learned it. So while he can understand what is spoken, he is unable to read the sa sentences if it is written on a paper. I find it a little funny that a god can understand when people are speaking but not when they are writing. I realize more and more that the System had given a huge gift with the comprehension of all the languages of the world of Astria. Sothing that seems so useless in a fight is, in fact, more important even than so of my spells.
Like my lee skills. I never used since the experints on those pigeons. The reason, they are costly in mana and need to be in contact with my victim. The only beings that I approach are those that I know won't see and can be killed with my claws alone. I presu that if I had chosen the path of either an assassin or a warrior, I could have learned so skill with very low cost in MP and deadly to everything close to . Unfortunately, all the fighting passives or skills seem to have been locked forever. But I won't complain, especially when I can create so big and strong skeletons.
Unfortunately, I hoped that by the ti I reach the capital, I could have an army. But all those n on their horses have crushed that hope. So I am alone on my little hill near Atria.
(Not really alone, but I will let it go this ti. And all the other tis too, since you always forget my presence.)
Since you are not physically here, I consider that I am alone. But nice job finding this small hill. I can really see by my own eyes how Atria is, instead of relying on you and your reports, which are all excellent, just not as perfect as my own vision.
First the size of the city. One word, huge, really, really huge. Ronta is barely one-quarter of Atria. And that's just counting the city inside the walls. From every direction, so small towns are spreading outside the protection of the walls. Sotis, they are nice towns looking exactly like the inside of the city. But most of the tis, it is more looking like a bunch of broken house, dirty market and the houses of shady individuals. In other words, the slums. Only the western towns seem safe and peaceful, the rest are all composing a huge ghetto.
Apparently, I will not even need to infiltrate the sewers to attack the capital, they are already offering their most dangerous specins on a plate. The idea of Oslo is getting more and more appealing. First of all, my skeletons, when I manage to obtain a disguise for them, will be able to just roam around, provoke so fights and kill their targets without even a reaction from the crowd. But for that, I need a complete set of cloth and even a veil or a mask. With, of course, a weapon, like a saber, a sword or a spear.
Oslo, find the closest weapon dealer or gang.
(And how am I supposed to do this? Do you have any idea how hard it is to find a real target, everyone is cloaked and ard? There is more sword hanging around their waist than the number of drink inside a pub. Give a mont, ok, I find I see sothing promising. Two humans playing dice in front of an entrance and with a third controlling those entering. I guess it is the guard and the reinforcents. For each visitor, the two playing are stopping and analyzing the foreigner. Definitely not a small gang, but you ask for a gang, I find it. Here, it's the location.)
It's a little far inside the slums. It will be hard, even for , to go that far without being noticed. And while everyone is shrouded in darkness, they are all humans. A small silhouette with barely 1.20 ters in height will quickly be discovered in the crowd. The child kidnappers or child lovers will have so ideas about . As for the rest, they will be puzzled, maybe so will think of a dwarf, but I am afraid that the most knowledgeable will make the link with the ratn. And while I can be sure he will sell this information at the highest price possible, the authorities will still be inford in the end.
No, I can't go during the day, and I think the night will be pretty agitated too. So, another ti for to jump from roof to roof, with the help of [Nightfall]. Since it is still the middle of the day, I can invoke two new skeleton warriors, to prepare my army. Oslo has found a recent tomb nearby; I will use this to hide my undead servants inside. And if soone is trying to dig the body inside the tomb, well, he will have to face two living skeletons. Sothing that he probably wouldn't expect.
The moon can already be seen; it is ti for to make my move. I cast [Nightfall] on myself and prepare to approach the city. The moonlight is not enough to make visible on the roof. But I can see a lot of movents inside the roads and dead ends. The slums are never really sleeping. I carefully approach the house that was designated by Oslo. It is quite a huge house, with an additional floor. The good news is, close to it there is another huge house. He had told about three guards, two that were playing dice. Now, they were replaced by two drunk n, but their purpose is obvious. They are always roaming back to the door leading inside the building. Even if they try to make them look totally drunk, it will probably not fool a lot of people.
As for the third man, he is still standing near the door. He should not be the sa that Oslo saw, so he is not tired, like the two patrolling. The good thing for is, they are absolutely not looking above them, so I can safely land on the roof without a problem. Now, I need to break in, there is no chimney on the roof, so I have to break a window and enter. That will make so noises. Oslo, lead to the window without anybody near it.
(Ok, go forward a little and then three steps to the right. There, if you can hang on the edge of the roof, you will be in front of a window. At this point, whether or not you manage to open it silently, it is not my problem. But I have checked a little the building and there is a lot of ard n. At least thirty in the first floor and probably more in the basent. Those on the first floor are sleeping, that's the good news.)
I am sure that a normal ratman could have open it with so lockpicks easily and quicker than a normal human thief. The problem is, I didn't get that training. So I have to open it with my strength. Or, I can try to lt it. Yes, that would be more efficient than punching it and make a horrible sound. With one hand, I grab the edge of the roof and with my other hand, I cast [Create Acid] on the window. I can see the glass lting, with the wooden fra. I am such a genius.
I slowly destroy the entire window. But the acid is lting the wood a lot quicker than the glass. And at the mont where the wooden fra is destroyed, the remaining pieces of glasses fall because of the lack of support. I only notice it too late and can only see it fall.
TLING TCHING TRING
Oh, bloody hell.
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